Monday, 27 April 2015

In what ways does your media product use, develop or challenge forms and conventions of real media products?








In summary...
  • Edited video to thought beats to make it exciting, fast paced and keep the audience engaged  
  • Explicit drug taking - used in many media texts
  • Dancing 
  • tends to be a lot of sexual content in music videos such as provocative clothing
  • Fun care free nature to the videos
  • Younger people featured in videos (Teens to young adults) - helps the audience relate to the videos and aspire 
  • Simple narratives, not serious genre all about having fun and friends and relationships
  • featured in clubs, parties, lots of videos of people escaping their every day boring lives 
  • Dance music is so popular amongst teens as it the years they start experimenting and going out
  • NIGHT time, darkness bright lights/strobes




In summary

Develop
  • 2 people on their own rather than big room full of different people, focussing on two girls which is different
  • focused on their relationship rather than what they are doing
  • Girls arent sexualised, it is baised on their relationship and fun
  • Didnt feature club/bar - wanted to focus on the girls and how they can make their own fun rather than relying on places
  • We used locations such as parks and a church which you would not normally see in a dance music video 

Challenged
A girl and boy typical love story, we made a same sex relationship rather than hetrosexual or just a group of friends, gave our video and edge 
also making lesbians widely accepted and seen as a normal couple
Usually just friends going out having fun
also girls are in a same sex relationship which challenges the codes and conventions of a normal dance music video
Old ladies - would not normally see in a dance music video but it works because it sticks and guides the narrative, also could appeal to a larger audience (older generations) 

No comments:

Post a Comment